Investigating the Effectiveness of Augmented Reality Technology in Science Education in Terms of Environmental Literacy, Self-Regulation, and Motivation to Learn Science

MakaleAçık ErişimScopus SJRQ1
  • SDG 4 · Nitelikli Eğitim

Özet

Augmented Reality (AR) is a technology that provides users with an engaging learning experience by placing interactive virtual 3D models in natural environments. It is known that the use of AR technology in science education has many educational benefits. This study investigated the impact of AR technology on the development of environmental literacy, self-regulation skills, and motivation for science learning, which are increasingly important skills. Acquiring these high-level skills is essential for supporting students’ development in preventing environmental problems, addressing the motivation decrease seen primarily due to distance learning, and acquiring the self-regulation skills that have gained importance due to distance learning. The study was conducted with a quasi-experimental design on fifth-grade students, with one experimental (34) and one control (36) group. The findings were analyzed through MANOVA and content analysis. The results showed that AR technology supports environmental sensitivity, positive behavior, and the development of environmental knowledge and skills. In addition, AR technology has significant contributions in terms of self-regulation. Finally, it is recommended to use AR technology in science education to develop these variables and positively affect participants’ motivation for science learning.

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18
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dc.contributor.authorArici, Faruk
dc.date.accessioned2026-10-29T19:08:00.607824939Z
dc.date.available2026-10-29T19:08:00.607824939Z
dc.date.issued2024
dc.description.abstractAugmented Reality (AR) is a technology that provides users with an engaging learning experience by placing interactive virtual 3D models in natural environments. It is known that the use of AR technology in science education has many educational benefits. This study investigated the impact of AR technology on the development of environmental literacy, self-regulation skills, and motivation for science learning, which are increasingly important skills. Acquiring these high-level skills is essential for supporting students’ development in preventing environmental problems, addressing the motivation decrease seen primarily due to distance learning, and acquiring the self-regulation skills that have gained importance due to distance learning. The study was conducted with a quasi-experimental design on fifth-grade students, with one experimental (34) and one control (36) group. The findings were analyzed through MANOVA and content analysis. The results showed that AR technology supports environmental sensitivity, positive behavior, and the development of environmental knowledge and skills. In addition, AR technology has significant contributions in terms of self-regulation. Finally, it is recommended to use AR technology in science education to develop these variables and positively affect participants’ motivation for science learning.
dc.identifier.doi10.1080/10447318.2024.2310921
dc.identifier.eissn1532-7590
dc.identifier.endpage8496
dc.identifier.issn1044-7318
dc.identifier.issue24
dc.identifier.scopus2-s2.0-85186251651
dc.identifier.startpage8476
dc.identifier.urihttps://rdlopen.rawdatalibrary.net/r/bayburt/11058
dc.identifier.volume40
dc.identifier.wosWOS:001169886000001
dc.language.isoen
dc.publisherTaylor and Francis Ltd.
dc.relation.ispartofInternational Journal of Human-Computer Interaction
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectAugmented reality
dc.subjectenvironmental literacy
dc.subjectmotivation to learn science
dc.subjectscience education
dc.subjectself-regulation
dc.subject.classificationComputer Science, Cybernetics
dc.subject.classificationErgonomics
dc.subject.classificationComputer Science
dc.subject.classificationEngineering
dc.subject.otherAugmented reality
dc.subject.otherDistance education
dc.subject.otherEducation computing
dc.subject.otherEnvironmental regulations
dc.subject.otherEnvironmental technology
dc.subject.otherStudents
dc.subject.otherAugmented reality technology
dc.subject.otherDistance-learning
dc.subject.otherEnvironmental literacy
dc.subject.otherLearn+
dc.subject.otherLearning experiences
dc.subject.otherMotivation to learn science
dc.subject.otherScience education
dc.subject.otherScience learning
dc.subject.otherSelf regulation
dc.subject.otherSelf-motivations
dc.subject.otherMotivation
dc.titleInvestigating the Effectiveness of Augmented Reality Technology in Science Education in Terms of Environmental Literacy, Self-Regulation, and Motivation to Learn Science
dc.typeArticle
rdl.citation.openalex18
rdl.citation.scopus22
rdl.citation.wos17
rdl.oa.statusclosed
rdl.oa.statusgreen
rdl.oa.urlhttp://hdl.handle.net/20.500.12403/3407
rdl.scopus.quartileQ1
rdl.sdgSDG04
rdl.source.indexSCOPUS
rdl.source.indexWOS
rdl.wos.indexScience Citation Index Expanded (SCI-EXPANDED)
rdl.wos.indexSocial Science Citation Index (SSCI)